Create a RenderingContext (2d, webgl, webgl2, bitmaprenderer, gpupresent), optionally offscreen for possible use in a Worker.
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Updated
Jul 6, 2024 - HTML
Create a RenderingContext (2d, webgl, webgl2, bitmaprenderer, gpupresent), optionally offscreen for possible use in a Worker.
Add a description, image, and links to the experimental-webgl topic page so that developers can more easily learn about it.
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