dx12
Here are 36 public repositories matching this topic...
Combined Adaptive Compute Ambient Occlusion (CACAO)
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Apr 28, 2021 - C++
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
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Feb 26, 2025 - C++
Demonstrating the advantages of using DirectStorage over standard file I/O asset loading. Includes the API and changes required to make such a pipeline work.
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Nov 14, 2023 - C++
3D Renderers using DX12/Vulkan/OpenGL in C++
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Feb 19, 2025 - C++
PSX..ish game engine made with DiligentCore and C++23
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Feb 24, 2025 - C++
A DirectX12 rendering engine
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Oct 9, 2024 - C++
This is a voxel-based game engine that focuses on cool graphics & physics within a voxel world.
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May 15, 2019 - C++
Polarization parameters and polarizing filters in real-time ray tracing with DXR and the Stokes-Mueller calculus
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Jun 18, 2020 - C++
Universal ImGui implementation through DirectX 12 Hook (kiero)
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Jan 21, 2025 - C++
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Feb 19, 2024 - C++
Meduza is a personal Game Engine project
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Jan 28, 2024 - C++
WIP DX12 based game engine
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Sep 21, 2022 - C++
TurboSplat-Viz is a 3D Gaussian Splatting (GS) renderer implemented using DirectX 12. Leveraging the exceptional performance of Mesh Shaders, DX12GSViewer achieves unparalleled speed improvements.
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Nov 29, 2024 - C++
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