Compression and decompression algorithms used in old PS2/PSP/Wii games by Racjin
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Updated
Sep 29, 2023 - C++
Compression and decompression algorithms used in old PS2/PSP/Wii games by Racjin
Blender exporter addon for .xfbin animation files for CyberConnect2 games
Program that exports NUT/DDS textures from .xfbin files and creates .nut files from .dds files.
A small toolbox for converting audio to CyberConnect2's formats
010 Editor templates for NUCC data.
A tool to serialize/deserialize nuccChunkBinary files from Ultimate Ninja STORM CONNECTIONS
A C++ library for serialising (reading) and deserialising (writing) CyberConnect2 NUCC data, useful for projects that interact with XFBIN files.
Swaps the alt for which a CC2 "col" XFBIN texture file is for, for easier, more flexible modding.
A simple program that removes redundant keyframes from a CyberConnect2 animation
A (mostly) complete decompilation of flash files from solatorobo.com
Original website archive of solatorobo.com before the domain was taken over by a gambling scam
A localization and translation tool for Ultimate Ninja STORM Connections using the deepL API
A simple drag-n-drop terminal-based tool for unpacking CyberConnect2 NUCC XFBIN files into more easily-editable formats and vice versa.
Python bindings to the xfbin-rs Rust library
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