A command line program playing with the cutscenes files (USM) from Genshin Impact.
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Updated
Nov 20, 2024 - C#
A command line program playing with the cutscenes files (USM) from Genshin Impact.
ProjectFNF is a mostly quality-of-life engine for Friday Night Funkin. It is easy to understand and is super flexible.
Scriptable cutscene system
A node based tool for Unity that allows you to easily create cutscenes. This tool uses the Unity GraphView API and UI builder.
A method to export Wuthering Waves cutscenes/movies.
A game engine for 2D top-down tile-based rpg games with multiplayer support.
This project presents a VR cinematic cutscene developed using Unity’s Timeline feature, designed to provide an immersive and engaging experience similar to cutscenes in modern gameplay. This VR experience is enriched with two distinct camera angles, carefully choreographed animations, and synchronized audio narration to enhance the storytelling.
Enhances the original Genshin Impact cutscene CLI tool by @ToaHartor. Added two batch programs for easy and customized output file.
Visual Studio Code extension for the Nokutoka Cutscene language for making cutscenes.
Add a description, image, and links to the cutscene topic page so that developers can more easily learn about it.
To associate your repository with the cutscene topic, visit your repo's landing page and select "manage topics."