Real-Time C++20 Game/App Engine. Built on data-driven design principles and agile software engineering.
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Updated
Feb 12, 2025 - C++
Real-Time C++20 Game/App Engine. Built on data-driven design principles and agile software engineering.
A simple Arduino project to show how to continously read analog values directly from the ADC (analog to digital converter) on an ESP32-C3. This is much much much faster than calling analogRead(), so it's useful if you need to read values at a high frequency.
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