Polygon Clipping and Offsetting - C++, C# and Delphi
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Updated
Aug 16, 2024 - C++
Polygon Clipping and Offsetting - C++, C# and Delphi
Liang-Barsky line-clipping algorithm
Algorithms for Computer Graphics
Code Repository for Computer Graphics Theory and Sessional!
Image processing methods, algorithms and bitmap drawing recreated in C# Winforms. RIP MS Paint 1985 - 2017.
This is a C++ project that uses Windows API and OpenGL to create a graphical user interface (GUI) for drawing and manipulating 2D shapes. The project implements various algorithms for line, circle, ellipse, curve, filling, and clipping operations. The user can interact with the window using mouse only, and can choose the shape color, filling quarte
OneLoneCoder-Inspired In-Console 3D Graphics Engine
A fast line clipping algorithm implemented in JavaScript
Graphics2D_Win32_Desktop_Project Simple Drawing Application Based on Mathematics and Problem Solving with C++
Stata program for clipping polyline and polygon shapefiles on a bounding box
Visualise various Line Clipping Algorithms such as Mid-Point, Cohen Sutherland & Cyrus Beck
PixSoR - Pixel Software Renderer with Shader Emulation.
An implementation of the Sutherland–Hodgman algorithm used for clipping polygons in C
Implementation of basic line drawing, clipping and polygon color filling algorithms.
Drawing algorithms for Computer graphics (Line - Circle - Ellipse - Curve - Clipping) using C++
All things in this repository are very important for a graphics course. If you are doing a graphics course, then these things are very essential for you.
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