Conway's Game of Life in 3D
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Updated
Oct 16, 2024 - C++
Conway's Game of Life in 3D
Simulating complete lives of different cellular animals and plants. Evolution, inheritance, predation and more.
Cellular automata search program
🎶 Music generation using Elementary Cellular Automata.
Miscellaneous sketches (procedural art) made with processing.org etc.
Simple implementation of John Conway's cellular automaton with wraparound topology and fancy animations
Continuous Complex-Valued Cellular Automata: Inspired by Lenia and quantum mechanics, this cellular automaton evolves according to the Schrödinger equation, with a convolutional Hamiltonian. This project uses SFML for visualisation.
Implementation of a genetic algorithm in Conway's Game of Life to find starting patterns that result in desired final patterns.
Some Artificial Life Algorithms I'm Working On
A game that simulates the evolution of cells on a grid. The user inputs the size and number of iterations. The cells' state is updated based on their alive neighbors. The updated state is printed at each iteration.
Console app to generate images from the Aether model in different dimensions and initial configurations
Conways Game of Life in Arduino, display is a Nokia Display
A Wolfram CA written in Processing
Code for the catagolue.link/stats page
Langton's Ant (cellular automata) implemented in processing
Simple command-line ellular automata simulator
Cellular Automata Csharp
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