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Don't Starve Together dedicated server guide for all platforms (Linux, Mac, Windows) with Docker. Extensive documentation covering mods installation, server config and performance, world generation and setting up admins.
A procedurally generated, cave-like dungeon/map creator for rogue-like games using the cellular automata method. During its development, I solved a common/limiting problem with this algorithm that might explain why it is not more commonly implemented in such games.
Data and R scripts accompanying the paper "Optimizing cave monitoring efforts: Insights from long-term data for tropical iron caves" by Leonardo Trevelin, Matheus Simoes, Xavier Prous, Thadeu Pietrobon, Iuri Viana Brandi & Rodolfo Jaffé.