blackops3
Here are 13 public repositories matching this topic...
GSC decompilers, compilers, injectors, pool dumpers, debuggers and some other stuff
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Dec 21, 2024 - C++
A thin Call of Duty API wrapper written in TypeScript
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Jun 24, 2022 - TypeScript
API between Lua and C++ for Black Ops 3
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Oct 1, 2022 - C++
Information about and examples of HLSL shaders, techsets and materials for Call of Duty Black Ops 3
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Oct 17, 2024 - Assembly
A BO3 Client
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Dec 11, 2024 - C++
Tool and a doc to use the Call of Duty API
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Mar 10, 2023 - PowerShell
Randomise Black Ops 3 Zombie Mod
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Mar 13, 2023 - C#
A Patch for Call of Duty: Black Ops 3 - Multiplayer
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Dec 26, 2024
Chromium extension to use the my.callofduty.com API
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Feb 27, 2023 - TypeScript
This Black Ops 3 Mod was made in GSC with help from ModMe, and CabCon. The template for the Mod was provided by Cabcon: CabCon Template. I created this mod to allow the player to start a zombies game at round 100, and with the ray gun on any of the Black Ops 3 maps.
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Jul 5, 2024 - GSC
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