ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices
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Updated
Sep 20, 2024 - C#
ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices
Sample projects for the Unity.CharacterController package
A collection of scenes showcasing usage of the new HDRP water system
Documentation website for Rival - DOTS Character Controller
A collection of sample content for the PolySpatial team.
Sample project using the Unity Accessibility APIs
The Stype package extends the Live Capture package functionality to capturing data from camera tracking devices that support the Stype protocol.
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