Galaxy Engine is a fully interactive 2D gravity simulator. Play with tens or hundreds of thousands of particles in real time
-
Updated
Jul 23, 2025 - C++
Galaxy Engine is a fully interactive 2D gravity simulator. Play with tens or hundreds of thousands of particles in real time
Implementation of the Barnes Hut Algorithm in rust with visualization and web-deployment using WASM
A C++ implementation of the Barnes-Hut-Algorithm.
2D & 3D Graph drawing with Fruchterman-Reingold Algorithm & optimised by Barnes Hut Algorithm in C++
N-body simulation with OpenGL visualization. Multi-threading and Barnes-Hut algorithm are supported.
Header only barns hut tree for C++. You can use this in NBody, SPH, collision detection
A parallel Barnes Hut package for Julia.
Multithreaded force-directed graph drawing using Barnes-Hut quadtree
A parallelized and efficient C++ implementation of the Barnes-Hut algorithm for simulating an N-body system.
A barnes-hut simulation written in Rust
A Go implementation of a Barnes–Hut simulation.
Implementation of t-SNE and Barnes-Hut-SNE algorithm. Comparison of algorithm implementation with sklearn library implementation on sample databases.
Implementation of the BarnesHut algorithm in Julia, with benchmark comparisons with the brute force algorithm.
Real-time Interactive Barnes-Hut N-Body Simulator. Create galaxies, apply forces, visualize spatial partitioning, parameterize simulation physics and entities, etc.
The Hashed-Octree approach is developed as an improvement to the standard octree data structure made suitable for parallel processing. This variant of the octree data structure attempts to parallelize the hierarchical method through adaptive domain decomposition, dynamic load-balancing across processors, and parallel interaction computation.
N-Body simulations of Galaxy dinamics using python with two diferent algorthms, brute force and Barnes-Hut
An optimized 3D implementation of the Barnes-Hut algorithm for simulating gravitational galaxy formation, developed as part of the "Simulation and Modeling of Natural Processes" course at University of Geneva.
A Python implementation of the Barnes-Hut algorithm with a simulation of collision of two point clouds.
Add a description, image, and links to the barnes-hut-algorithm topic page so that developers can more easily learn about it.
To associate your repository with the barnes-hut-algorithm topic, visit your repo's landing page and select "manage topics."