[FIX] Make multiplayer connection non-blocking and improve logging. #127
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[FIX] Make multiplayer connection non-blocking and improve logging.
Description
This PR addresses an issue where the game would become unresponsive during multiplayer connection setup. The main changes:
Made the multiplayer connection process non-blocking by:
Improved logging system by:
How Has This Been Tested?
The changes have been tested through:
Multiplayer host connection flow
Multiplayer client connection flow
Error handling
Logging system
Checklist: