This is a simple and lightweight C# asynchronous networking library. It is named after a famous SF classic, because it is as strong and reliable as replicants.
- Very simple to use !
- Just a few instructions, explained in the documentation below.
- Easy to add as a reference (DLL) for an external project.
- TCP based implementation
- Efficiency (asynchronous read & write)
- Events raised at each reception of a message, for further processing (Observer pattern)
It works very well with Netwonsoft (https://www.newtonsoft.com/json). With this package installed, you are able to pass complex objects between server and client.
A Nuget package is available : https://www.nuget.org/packages/BladeNetwork/
There is a complete & well-documented example available in the Examples
directory.
It shows a very basic implementation of a running server and associated client.
Server-side (Example)
Initialization:
var server = new blade.Server(ip, port, MsgHandler);
Send messages:
server.Send(target, "Hello from server !");
Receive messages:
Implement the MsgHandler
function : it will be called each time a message is received by the server.
You can then parse it there.
Client-side (Example)
Initialization:
var client = new blade.Client(ip, port, MsgHandler);
Send messages:
client.Send("Hello from client !");
Receive messages:
Implement the MsgHandler
function : it will be called each time a message is received by the server.
You can then parse it there.
It's as simple as that !