Releases: thelink2012/gta3sc
Releases Β· thelink2012/gta3sc
0.9.7
- Added and corrected GTA San Andreas enumerations based on the GTASADE leftover compiler [#133 β contributed by @nikita488]
- Added missing GTA 3 enumeration constants based on the GTA3DE leftover compiler [#134]
- Added macOS support [#132 β contributed by @KilianSteenman]
- Project builds on modern C++ toolchains again [#135] [#130, #128 β contributed by @likeawindrammer]
0.9.6
- Fixed a bug where label offsets for multiple
REQUIRE
d files were broken. - Fixed
LOAD_AND_LAUNCH_CUSTOM_MISSION
definition missing optional parameters.
0.9.5
- Support for III/VC CLEO commands.
- Support for strings inside DUMP...ENDDUMP.
- Breaking Change: The BITWISE_ family of CLEO4 commands were renamed to BIT_, as well as INT_ was added. (e.g. BIT_AND, INT_ADD, and others).
0.9.4
- Fixes some issues with CLEO_CALL and CLEO_RETURN.
- Fixes JSON error format, causing a possible infinite compilation on VSCode.
0.9.3
- First public release.