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Auto merge of rust-lang#129587 - Voultapher:opt-for-size-variants-of-…
…sort-impls, r=cuviper Add `optimize_for_size` variants for stable and unstable sort as well as select_nth_unstable - Stable sort uses a simple merge-sort that re-uses the existing - rather gnarly - merge function. - Unstable sort jumps directly to the branchless heapsort fallback. - select_nth_unstable jumps directly to the median_of_medians fallback, which is augmented with a custom tiny smallsort and partition impl. Some code is duplicated but de-duplication would bring it's own problems. For example `swap_if_less` is critical for performance, if the sorting networks don't inline it perf drops drastically, however `#[inline(always)]` is also a poor fit, if the provided comparison function is huge, it gives the compiler an out to only instantiate `swap_if_less` once and call it. Another aspect that would suffer when making `swap_if_less` pub, is having to cfg out dozens of functions in in smallsort module. Part of rust-lang#125612 r? `@Kobzol`
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#![cfg_attr(feature = "optimize_for_size", allow(dead_code))] | ||
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use crate::marker::Freeze; | ||
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pub(crate) mod pivot; | ||
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//! Binary-size optimized mergesort inspired by https://github.com/voultapher/tiny-sort-rs. | ||
use crate::mem::MaybeUninit; | ||
use crate::ptr; | ||
use crate::slice::sort::stable::merge; | ||
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/// Tiny recursive top-down merge sort optimized for binary size. It has no adaptiveness whatsoever, | ||
/// no run detection, etc. | ||
#[inline(always)] | ||
pub fn mergesort<T, F: FnMut(&T, &T) -> bool>( | ||
v: &mut [T], | ||
scratch: &mut [MaybeUninit<T>], | ||
is_less: &mut F, | ||
) { | ||
let len = v.len(); | ||
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if len > 2 { | ||
let mid = len / 2; | ||
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// SAFETY: mid is in-bounds. | ||
unsafe { | ||
// Sort the left half recursively. | ||
mergesort(v.get_unchecked_mut(..mid), scratch, is_less); | ||
// Sort the right half recursively. | ||
mergesort(v.get_unchecked_mut(mid..), scratch, is_less); | ||
} | ||
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merge::merge(v, scratch, mid, is_less); | ||
} else if len == 2 { | ||
// SAFETY: We checked the len, the pointers we create are valid and don't overlap. | ||
unsafe { | ||
let v_base = v.as_mut_ptr(); | ||
let v_a = v_base; | ||
let v_b = v_base.add(1); | ||
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if is_less(&*v_b, &*v_a) { | ||
ptr::swap_nonoverlapping(v_a, v_b, 1); | ||
} | ||
} | ||
} | ||
} |
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