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refactor(queue): make QueueState an enum (#1704)
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,10 @@ | ||
// waiting: waiting for players | ||
// ready: players are expected to ready up | ||
// launching: the game is being launched | ||
export type QueueState = 'waiting' | 'ready' | 'launching'; | ||
export enum QueueState { | ||
// waiting for players to join the queue | ||
waiting = 'waiting', | ||
|
||
// players are expected to ready up | ||
ready = 'ready', | ||
|
||
// everybody has readied up, the game is being launched | ||
launching = 'launching', | ||
} |
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