socket.io v4 client for Godot engine
Drop client.gd
into Godot project.
See reference code in example.gd
Be aware that by default socket.io server uses /socket.io/
suffix in url. So for example, if http://localhost:8000/
is normally used in client, use http://localhost:8000/socket.io/
instead.
Does not support binary data transfer. You're welcome to open pull request for this.