tjGameEngine is a simple c++ class that creates a window using X11 library and allows for pixel manipulation and drawing directly onto the window. I am developing this project to facilitate graphics rendering in a NES emulator, another project that I am working on.
Ensure you have X11 development libraries installed in your system.
I have an Arch system. If you do too, run:
sudo pacman -S libx11-dev
Just put tjGameEngine.h in your project and include it when compiling your project.