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Releases: syldium/Thimble

1.5.3

13 May 19:52
e39b059
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Added

  • Updated injection points to fully support Minecraft 1.20.5 and 1.20.6.
  • Allowed customizing the title of the waiting progress bar via bossbar.remaining-time messages.

Other

  • The plugin is now marked as compatible with Mojang mapped servers.

1.5.2

11 Feb 12:55
8136329
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Added

  • Updated adventure-platform to fully support Minecraft 1.20.3 and 1.20.4.

Fixed

  • Fixed exception on 1.8 servers when detecting player food level changes.

1.5.1

06 Oct 16:35
905a513
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Added

  • Updated adventure-platform to fully support Minecraft 1.20.2.

Fixed

  • Ensure that the restored health is not greater than the maximum health.

1.5.0

26 Dec 15:55
1484c83
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Added

  • Updated adventure-platform to fully support Minecraft 1.19.3.
  • The /th join command without any argument allows the player to join a free game with the most players.
  • The %thimble_ar_<arena>_state% placeholder exposes the current game state in an arena for PlaceholderAPI.
  • The %thimble_ar_<arena>_players% placeholder exposes the numbers of players in an arena for PlaceholderAPI.
  • The <countdown> scoreboard placeholder exposes the current countdown in seconds.
  • The <playing> scoreboard placeholder displays the current number of alive players.
  • The <capacity> scoreboard placeholder displays the maximum number of players that can be in the current arena.
  • A special block can be placed when a thimble is made using the thimble-block config option.
  • Players can now wait in spectator mode using the game.waitAsSpectator config option.

Fixed

  • Fixed PlaceholderAPI placeholder autocompletion.

1.4.0

25 Jun 10:00
2456b18
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Added

  • Components such as clickable text are now supported on 1.19 servers.
  • The block configuration is now reloadable.

Fixed

  • A player name change is now correctly reflected in the database.

Other

  • More information is logged when using database drivers.
  • The player name is now stored with a VARCHAR instead of a CHAR type.

1.3.0

03 Feb 17:01
b03a51f
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Added

  • The <top_player> placeholder returns the name of the player with the most points/lifes in descending order.
  • The <top_points> placeholder returns the score with the most points/lifes in descending order.
  • API: A Game instance now has a leaderboard with the current top players.

Fixed

  • When a leaderboard is updated with the same score, an exception may be thrown.

1.2.2

16 Jan 10:44
bbf3388
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Fixed

  • Support for Brigadier commands in the command blocks.
  • Rich text components for chat and scoreboard on 1.18.1 servers.

Other

  • MiniMessage updated to 4.10.0-SNAPSHOT.

1.2.1

26 Jun 17:38
1df0a99
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Added

  • Full compatibility with 1.17 servers.

1.2.0

30 Apr 09:39
b3e5bdd
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Added

  • Player scores can now be displayed with placeholders.
  • API: GameAbortedEvent and JumpVerdictEvent have been added.

Changed

  • The commands at the end of a game are executed after the inventory is restored.
  • If all except one of the players leave the game, the game ends with the remaining player as the winner.
  • The game task is now run every two ticks instead of every tick.

Fixed

  • Leaving a started game could lead to continuous NPEs.
  • The initial order of the jump queue is more random.
  • When the reload command is used, some changes were not reflected to the listeners.
  • The number of players could be incorrect when they were added with the API.

1.1.1

26 Mar 18:42
0e0cace
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Fixed

  • The leaderboard was disordered at initialization.
  • Inventory restoration now uses the game.clear-inventory option.