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Meta Spark Text Outline

Since Meta Spark does not offer the capability to directly apply outlines to 2D Text components, I have implemented a workaround by incorporating an outline through a render pass.

Example:

example

Overview:

overview

Requirements:

  1. Sobel Filter Patch
  2. Tritone Color Patch

Scene

Before we begin, make sure you have the following object in the scene:

└─── Face Tracker
            ├───3D Text (z-index scale: 0)
            └───Canvas
                       └───Rectangle (Full width, full height) - This rectangle will act as the displayed text on screen output

Materials

1. hidden (assign to 3D Text) 2. outline (assign to Rectangle)

Options for hidden materials Options for outline materials
hidden-materials outline-materials

Options

1. Change outline color and text color
outline-color

  • Highlight and Midtone Color: Text color
  • Shadow Color: Outline color

2. Change outline thickness
outline-width

  • X: X axis thickness
  • Y: Y axis thickness