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Gcode preview will not render if switched to too early. #2385

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levleon13 opened this issue Feb 14, 2022 · 2 comments
Closed

Gcode preview will not render if switched to too early. #2385

levleon13 opened this issue Feb 14, 2022 · 2 comments
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bug Something isn't working as intended fix is live in the last release Please download /build the last release and try to reproduce.

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@levleon13
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levleon13 commented Feb 14, 2022

Slicing an object once - shows GCODE preview
Any further changes on the object - no GCODE preview anymore ( empty bed preview ).
it does show up if i move the object multuple times ( about 5 times of rerender to get gcode preview again ).
My program is set to generate gcode automatically which worked perfect till this moment.

Expected to be rendered each change ( as it did before my fresh app install ).
Also found a behaviour pattern. It will 100% show gcode if i will wait for it to complete the silcing on the 3D view tab. if i will switch to gcode preview WHILE it is slicing, it will not show it.
before the issue i could change a setting and quickly go to gcode preview tab and wait for it to update.
Now i have to wait at other tabs for it to complete before switching to the gcode preview tab to be able to see it.
front bridge.zip

image

@supermerill supermerill added the bug Something isn't working as intended label Feb 14, 2022
@supermerill
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Also found a behaviour pattern. It will 100% show gcode if i will wait for it to complete the silcing on the 3D view tab. if i will switch to gcode preview WHILE it is slicing, it will not show it.

understood, yes, it should refresh.
if shows up if you click on sliced preview then gcode preview, right?

Any further changes on the object - no GCODE preview anymore ( empty bed preview ).

Yes, I finally fixed the bug that kept old data. It should move you to the 3D view if you have activated the auto-switch to preview.

@supermerill supermerill added the fixed for the next version That means that you should be able to test it in the latest nightly build label Feb 14, 2022
@levleon13
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Once again, you are the best. Thanks!

This was referenced Mar 7, 2022
@supermerill supermerill added fix is live in the last release Please download /build the last release and try to reproduce. and removed fixed for the next version That means that you should be able to test it in the latest nightly build labels Apr 1, 2022
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Labels
bug Something isn't working as intended fix is live in the last release Please download /build the last release and try to reproduce.
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