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I was having fun combining slot-driven sequencing in ping-pong mode with manual choice at the same time and norticed that sometimes sequencer gets stuck (stop reacting to triggers). I think I nailed the exact condition for this: this happens when sequencer wants to advance a step, but was manually moved to the extreme position so now the step should be made in the opposite direction.
Example: I have 3 slots active and it goes (with SLOT triggers) 1->2->3->2 and at this moment I click on 1 manually. So now it thinks that it should move up, but it's actually down and so it's stuck until I click 2 or 3, then it proceeds normally.
Hope my explanation is not too messy :)
The text was updated successfully, but these errors were encountered:
stoermelder
changed the title
8FACE bug - slot sequencing getting stuck when combined with manual switch
8FACE - slot sequencing getting stuck when combined with manual switch
Oct 27, 2020
I was having fun combining slot-driven sequencing in ping-pong mode with manual choice at the same time and norticed that sometimes sequencer gets stuck (stop reacting to triggers). I think I nailed the exact condition for this: this happens when sequencer wants to advance a step, but was manually moved to the extreme position so now the step should be made in the opposite direction.
Example: I have 3 slots active and it goes (with SLOT triggers) 1->2->3->2 and at this moment I click on 1 manually. So now it thinks that it should move up, but it's actually down and so it's stuck until I click 2 or 3, then it proceeds normally.
Hope my explanation is not too messy :)
The text was updated successfully, but these errors were encountered: