Skip to content

Commit

Permalink
FullscreenUI: Fix crash in game properties on non-scanned file
Browse files Browse the repository at this point in the history
  • Loading branch information
stenzek committed Feb 24, 2025
1 parent eda32e0 commit fbbc494
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/core/fullscreen_ui.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3364,7 +3364,7 @@ bool FullscreenUI::SwitchToGameSettings()
const GameList::Entry* entry = GameList::GetEntryForPath(s_state.current_game_path);
if (!entry)
{
SwitchToGameSettingsForSerial(s_state.current_game_serial, entry->hash);
SwitchToGameSettingsForSerial(s_state.current_game_serial, s_state.current_game_hash);
return true;
}
else
Expand Down

0 comments on commit fbbc494

Please sign in to comment.