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fix(runtime): prevent additional attempted move of slot content #4921

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merged 6 commits into from
Oct 23, 2023

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tanner-reits
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What is the current behavior?

Slotted content may incorrectly get the hidden attribute applied when slotted through multiple levels of components. This is especially noticeable when the final destination does not wrap the slot in an additional element (like a span or div) since we could not correctly resolve an "anchor" for the node to be relocated.

Essentially, our slot relocation algorithm would identify that the node is slotted content that should live in a different location than it's original "host" element. This works fine until you try slotting content through many Stencil components. In that case, we identify the node as needing relocation, but eventually find ourselves in a situation where we think the node needs to move, but can't resolve where to move it to (because it's already there), so we think it doesn't have a home and hide it. That's why you could inspect the element in dev tools and see it's where it should be, but visually hidden.

Fixes: #4523

What is the new behavior?

We now track a "slot host" element tag to check against when performing slot relocation to help prevent a case where a node may be marked as needing relocation when it is already in it's correct final location.

Does this introduce a breaking change?

  • Yes
  • No

Testing

Automated tests

All existing unit and e2e tests continue to pass. Added a new e2e test that is a mirror image of the reproduction case in the original issue.

Manual testing

Installed this branch in the reproduction case and enabled experimentalSlotFixes. The app correctly renders the slotted content and the DOM tree matches what is expected.

Other information

Only available with the experimentalSlotFixes config option enabled.

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github-actions bot commented Oct 11, 2023

--strictNullChecks error report

Typechecking with --strictNullChecks resulted in 1399 errors on this branch.

That's the same number of errors on main, so at least we're not creating new ones!

reports and statistics

Our most error-prone files
Path Error Count
src/dev-server/index.ts 37
src/mock-doc/serialize-node.ts 36
src/dev-server/server-process.ts 32
src/compiler/build/build-stats.ts 27
src/compiler/output-targets/dist-lazy/generate-lazy-module.ts 25
src/compiler/style/test/optimize-css.spec.ts 23
src/testing/puppeteer/puppeteer-element.ts 23
src/compiler/prerender/prerender-main.ts 22
src/runtime/vdom/vdom-render.ts 20
src/runtime/client-hydrate.ts 19
src/screenshot/connector-base.ts 19
src/compiler/config/test/validate-paths.spec.ts 16
src/dev-server/request-handler.ts 15
src/compiler/prerender/prerender-optimize.ts 14
src/compiler/sys/stencil-sys.ts 14
src/compiler/transpile/transpile-module.ts 14
src/runtime/vdom/vdom-annotations.ts 14
src/sys/node/node-sys.ts 14
src/compiler/build/build-finish.ts 13
src/compiler/prerender/prerender-queue.ts 13
Our most common errors
Typescript Error Code Count
TS2345 424
TS2322 398
TS18048 310
TS18047 100
TS2722 38
TS2532 34
TS2531 23
TS2454 14
TS2352 13
TS2769 10
TS2790 10
TS2538 8
TS2344 5
TS2416 4
TS2493 3
TS18046 2
TS2684 1
TS2488 1
TS2430 1

Unused exports report

There are 12 unused exports on this PR. That's the same number of errors on main, so at least we're not creating new ones!

Unused exports
File Line Identifier
src/runtime/bootstrap-lazy.ts 21 setNonce
src/screenshot/screenshot-fs.ts 18 readScreenshotData
src/testing/testing-utils.ts 198 withSilentWarn
src/utils/index.ts 145 CUSTOM
src/compiler/app-core/app-data.ts 25 BUILD
src/compiler/app-core/app-data.ts 115 Env
src/compiler/app-core/app-data.ts 117 NAMESPACE
src/compiler/fs-watch/fs-watch-rebuild.ts 123 updateCacheFromRebuild
src/compiler/types/validate-primary-package-output-target.ts 62 satisfies
src/compiler/types/validate-primary-package-output-target.ts 62 Record
src/testing/puppeteer/puppeteer-declarations.ts 485 WaitForEventOptions
src/compiler/sys/fetch/write-fetch-success.ts 7 writeFetchSuccessSync

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Looks like a bigger PR than it really is. Most of the file changes are renaming a build flag and adding a test

@@ -108,7 +108,7 @@ export const BUILD: BuildConditionals = {
transformTagName: false,
attachStyles: true,
// TODO(STENCIL-914): remove this option when `experimentalSlotFixes` is the default behavior
patchPseudoShadowDom: false,
experimentalSlotFixes: false,
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Just decided to swap out this build flag with a more generic one to put all our vDOM/slot changes behind rather than adding new flags for each fix. All this happens in 3d7029a

@tanner-reits tanner-reits marked this pull request as ready for review October 11, 2023 19:50
@tanner-reits tanner-reits requested a review from a team as a code owner October 11, 2023 19:50
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I'll probably do a bit more manual testing on this before we're ready to merge, but wanted to at least get this up before end of sprint

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@alicewriteswrongs alicewriteswrongs left a comment

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just had one question after reading

!node['s-cn'] &&
!node['s-nr'] &&
node['s-hn'] !== childNode['s-hn'] &&
(!BUILD.experimentalSlotFixes || !node['s-sh'] || node['s-sh'] !== childNode['s-hn'])
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what's the reason for checking !BUILD.experimentalSlotFixes here?

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@alicewriteswrongs Because we only want the rest of that check to happen if experimentalSlotFixes is enabled. So, if it isn't, we'll short-circuit and enter the code block before evaluating the new s-sh element property.

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ohhh ok that makes sense - so the code block is always relevant (slot fixes or not) but that s-sh business is gated behind experimentalSlotFixes - makes sense!

@tanner-reits tanner-reits added this pull request to the merge queue Oct 23, 2023
@github-merge-queue github-merge-queue bot removed this pull request from the merge queue due to failed status checks Oct 23, 2023
@tanner-reits tanner-reits added this pull request to the merge queue Oct 23, 2023
Merged via the queue into main with commit adb3ccf Oct 23, 2023
@tanner-reits tanner-reits deleted the treits/fix/hidden-slots-after-relocation branch October 23, 2023 20:16
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bug: A slot gets the attribute hidden when it shouldn't
3 participants