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About stdlib...

We believe in a future in which the web is a preferred environment for numerical computation. To help realize this future, we've built stdlib. stdlib is a standard library, with an emphasis on numerical and scientific computation, written in JavaScript (and C) for execution in browsers and in Node.js.

The library is fully decomposable, being architected in such a way that you can swap out and mix and match APIs and functionality to cater to your exact preferences and use cases.

When you use stdlib, you can be absolutely certain that you are using the most thorough, rigorous, well-written, studied, documented, tested, measured, and high-quality code out there.

To join us in bringing numerical computing to the web, get started by checking us out on GitHub, and please consider financially supporting stdlib. We greatly appreciate your continued support!

sdot

NPM version Build Status Coverage Status

Calculate the dot product of two single-precision floating-point vectors.

The dot product (or scalar product) is defined as

$$\mathbf{x}\cdot\mathbf{y} = \sum_{i=0}^{N-1} x_i y_i = x_0 y_0 + x_1 y_1 + \ldots + x_{N-1} y_{N-1}$$

Usage

To use in Observable,

sdot = require( 'https://cdn.jsdelivr.net/gh/stdlib-js/blas-base-sdot@umd/browser.js' )

To vendor stdlib functionality and avoid installing dependency trees for Node.js, you can use the UMD server build:

var sdot = require( 'path/to/vendor/umd/blas-base-sdot/index.js' )

To include the bundle in a webpage,

<script type="text/javascript" src="https://cdn.jsdelivr.net/gh/stdlib-js/blas-base-sdot@umd/browser.js"></script>

If no recognized module system is present, access bundle contents via the global scope:

<script type="text/javascript">
(function () {
    window.sdot;
})();
</script>

sdot( N, x, strideX, y, strideY )

Calculates the dot product of vectors x and y.

var Float32Array = require( '@stdlib/array-float32' );

var x = new Float32Array( [ 4.0, 2.0, -3.0, 5.0, -1.0 ] );
var y = new Float32Array( [ 2.0, 6.0, -1.0, -4.0, 8.0 ] );

var z = sdot( x.length, x, 1, y, 1 );
// returns -5.0

The function has the following parameters:

  • N: number of indexed elements.
  • x: input Float32Array.
  • strideX: index increment for x.
  • y: input Float32Array.
  • strideY: index increment for y.

The N and stride parameters determine which elements in the strided arrays are accessed at runtime. For example, to calculate the dot product of every other value in x and the first N elements of y in reverse order,

var Float32Array = require( '@stdlib/array-float32' );

var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var y = new Float32Array( [ 1.0, 1.0, 1.0, 1.0, 1.0, 1.0 ] );

var z = sdot( 3, x, 2, y, -1 );
// returns 9.0

Note that indexing is relative to the first index. To introduce an offset, use typed array views.

var Float32Array = require( '@stdlib/array-float32' );

// Initial arrays...
var x0 = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var y0 = new Float32Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );

// Create offset views...
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var y1 = new Float32Array( y0.buffer, y0.BYTES_PER_ELEMENT*3 ); // start at 4th element

var z = sdot( 3, x1, -2, y1, 1 );
// returns 128.0

sdot.ndarray( N, x, strideX, offsetX, y, strideY, offsetY )

Calculates the dot product of x and y using alternative indexing semantics.

var Float32Array = require( '@stdlib/array-float32' );

var x = new Float32Array( [ 4.0, 2.0, -3.0, 5.0, -1.0 ] );
var y = new Float32Array( [ 2.0, 6.0, -1.0, -4.0, 8.0 ] );

var z = sdot.ndarray( x.length, x, 1, 0, y, 1, 0 );
// returns -5.0

The function has the following additional parameters:

  • offsetX: starting index for x.
  • offsetY: starting index for y.

While typed array views mandate a view offset based on the underlying buffer, the offset parameters support indexing semantics based on starting indices. For example, to calculate the dot product of every other value in x starting from the second value with the last 3 elements in y in reverse order

var Float32Array = require( '@stdlib/array-float32' );

var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var y = new Float32Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );

var z = sdot.ndarray( 3, x, 2, 1, y, -1, y.length-1 );
// returns 128.0

Notes

  • If N <= 0, both functions return 0.0.
  • sdot() corresponds to the BLAS level 1 function sdot.

Examples

<!DOCTYPE html>
<html lang="en">
<body>
<script type="text/javascript" src="https://cdn.jsdelivr.net/gh/stdlib-js/random-array-discrete-uniform@umd/browser.js"></script>
<script type="text/javascript" src="https://cdn.jsdelivr.net/gh/stdlib-js/blas-base-sdot@umd/browser.js"></script>
<script type="text/javascript">
(function () {

var opts = {
    'dtype': 'float32'
};
var x = discreteUniform( 10, 0, 100, opts );
console.log( x );

var y = discreteUniform( x.length, 0, 10, opts );
console.log( y );

var out = sdot( x.length, x, 1, y, -1 );
console.log( out );

})();
</script>
</body>
</html>

See Also

  • @stdlib/blas-base/ddot: calculate the dot product of two double-precision floating-point vectors.
  • @stdlib/blas-base/dsdot: calculate the dot product with extended accumulation and result of two single-precision floating-point vectors.
  • @stdlib/blas-base/sdsdot: calculate the dot product of two single-precision floating-point vectors with extended accumulation.
  • @stdlib/blas-sdot: calculate the dot product of two single-precision floating-point vectors.

Notice

This package is part of stdlib, a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.

For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.

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License

See LICENSE.

Copyright

Copyright © 2016-2024. The Stdlib Authors.