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Make lube volatile #200
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Make lube volatile #200
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Drafting for now. Waiting for usptream merge. If it takes too long, I'll cherry-pick. |
@Zap527 I heard there are changes for lube incoming in upstream. This should be closed, if it is? |
I didn't see anything related to that. All I saw is someone posted a small video of them tweaking with evaporation mechanics. However, lube was never meant to evaporate upstream afaik since it's literally NOT in evaporatingReagents. |
I am going off AdmiralObvious comment on discord. Haven't seen any PRs myself, but also didn't look for them too. |
Yeah, I also saw that and that's what led me to dig into this. But there are no PRs open nor merged, and the only thing I could find is this message from discord upstream, which I think is just someone messing with things. |
We'll see if it goes anywhere then. Keep an eye on it! |
Requires space-wizards#33399
Tests will most likely fail until then, that is normal.
About the PR
Makes space lube evaporate.
Why / Balance
Rules become mechanics.
While very funny, space lube is borderline griefy and very annoying to play against in a lot of situations. Space lube foam was being used by non-antagonists for fun, or used on the shuttle to make it miserable.
This will nerf some syndicate strategies, but they will still live on, just under a shorter timespan.
Requirements
Changelog
🆑 Jajsha