Live demo: https://sporsh.github.io/sundog.js/
- Geometry
- Spheres
- Planes
- Triangles
- Signed distance fields
- Acceleration structures
- Object instancing
- Camera
- Perspective camera
- Orthographic camera
- Depth of Field
- Monte Carlo integration
- Distributed rendering
- Progressive rendering
- Spectral rendering
- Motion blur
- Importance sampling
- Lambert
- Specular reflection
- Specular transmission
- Fresnel dielectric
- Fresnel conductive