This is my attempt of making a campaign planner for D&D Game Masters.
Now let's get This straight:
- This is not for the players, it's for the game master to have all it's campaign encounters and items and whatever he creates in one place.
- This is for game masters who don't like having to look thru folders or files for what a custom item or monster does or what NPC looks like.
- This only helps the game master and won't make your campaign better.
- This won't track your campaign, this will only store all the data needed for the game master to game master his campaign
We have completed the foundation of the project application right now. Now all we need is to implement the features in the GitHub boards and expand.
No, I have less will to live than a deer so expecting this project to be finished any soon is very bad :c
I couldn't find a campaign planner online for free or opensource so I decided to make one. All I could find was separated tools for tracking a campaign, npc makers, treasure generators and town/dungeon generators, if you want a list of tools there's a compendium i found on a forum from 2017 and some guy on reddit: Some Guy on Reddit and Forum from 2017. So I wanted to make a simple app to have all your campaign stuff in one place because it can save time and not break immersion in a session.
Hopefully yes! Fortunately I have Windows, Linux and MacOS so I'll be able to produce for any of the platforms and test. Electron supports multiple platforms so it'll be simple. Platforms unite!
Right now you can give me feedback and suggestions on our discord. Join us