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Project head of the Unvanquished game and Daemon game engine, maintainer of the NetRadiant and Q3map2 3D game level authoring suite, maintainer of the XQF game server browser, and author of Urcheon, a game artistic asset builder and packaging suite. I'm also a writer at LinuxFr.org.
Featured work
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Unvanquished/Unvanquished
An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
C++ 995 -
DaemonEngine/Daemon
The Dæmon game engine. With some bits of ioq3 and XreaL.
C++ 307 -
DaemonEngine/Urcheon
An asset builder and package manager for Dæmon based games
Python 12 -
InterstellarOasis/InterstellarOasis
The peaceful place where my lovely granger grows exotic maps for Unvanquished
Makefile 2