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Cog engineering DIY update #32651
Cog engineering DIY update #32651
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I think engineering flickers due to being connected to the high-power variable HV from the tesla instead of the stable SMES hv so im gonna move the engineering substation later today. Also forgot to readd station beacon to teg so I gotta do that |
This is because the tesla is literally worse in every way, not because of laziness. |
Most maps can take singo roundstart while tesla requires much more time to get running because it's not set up or even partially set up. |
I gave my opinions on discord not knowing more about this change (I was playing YOMI lmao), but now I have the full encompassing idea of it, here are my thoughts (as someone who religiously plays engineering):
My thoughts about the Tesla:
Oh, it just got merged. Nevermind. |
I was going to update it but emisse merged, going to make another update pr |
i would hope for at least some kind of shielding for the PA/Tesla chamber, having it DIY is fine-ish but the lack of meteor shielding (or other protections) suck. |
this update is not practical with engineering's current time constraints. On top of the meteors... |
engineering always will find a way, whether blowing up the ame or otherwise |
if there's only 1 person in engineering then OCing is not at all practical or easy to manage |
I need to know why it was designed that we are being forced to build Tesla over Singulo. Like who honestly finds building a box every time they play a station fun? The map was in a good place before this update. The superpac is not enough to help along with AME to keep power. The round I played a moment ago was a disaster since there was 1 atmos and a CE. It completely halted the round for ages. Antags were running around wild. We've had multiple maps attempt to have no containment and "build it yourself" but it never works because there's firstly, not enough time to do it, and secondly it's tedious as fuck and boring really. Please add it and the TEG pipes back for the love of god. |
nah I like the pipeless teg saves me time ripping up whatever garbage is already there. |
This update was awful and has caused a few terrible grasshopper rounds. I honestly think this version of cog should not appear on grasshopper When I first ran into this version of cog I was fucking pissed as AI because I had no idea engineering was nuked into oblivion, I had no idea why the 2 station engineers and 3 TAs couldn't get anything other than the AME working |
#32875 fixes a lot of the issues i think the current setup has so wait for that to go into the stable release |
About the PR
General
Engineering
TEG
Containment/PA
Why / Balance
In testing, with one engineer it took about ~10 minutes from round start to functioning tesla, making use of the AME, SUPERPACMAN, and PACMAN. because the tesla is much smaller than a singularity, its much faster to set up. With multiple engineers it could go even faster. Additional materials (stack of steel and plasteel, two stacks of rods) are provided at containment for engineers to construct meteor shielding, although in practice it took only one stack of rods to make a working setup. If engineers really need more time, they could set up solars, overclock the AME, or just do TEG instead of bothering with tesla.
Engineers have gotten lazy and use singularity most of the time even when they could do tesla, its time for them to learn
Media
github hates me and wont let me post a image because its too big, look at the bot's generated image
Requirements
Changelog
no changelog