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Add Dual Silencers
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solidi committed Aug 29, 2024
1 parent b33478b commit d3c9b95
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Showing 197 changed files with 218,085 additions and 47 deletions.
2 changes: 1 addition & 1 deletion .github/workflows/package.yml
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ jobs:
- name: Write Config File
working-directory: ${{env.GITHUB_WORKSPACE}}
run: |
"`$Config = @{ 'projectName' = '${{env.GAME_TITLE}}'`r`n'defintions' = 'VEST;SILENCER;CLUSTER_GRENADES;CROWBAR;KNIFE;RPG;TRIPMINE;CHUMTOAD;SNIPER_RIFLE;BOLT_GUN;RAILGUN;CANNON;DECOY;MAG60;CHAINGUN;GLAUNCHER;SMG;USAS;FISTS;WRENCH;SNOWBALL;CHAINSAW;_12GAUGE;REVOLVER;EGON;M16;SHOTGUN;NUKE;GAUSS;HIVEHAND;SNARK;DEAGLE;DUALDEAGLE;DUALRPG;DUALSMG;DUALWRENCH;DUALUSAS;FREEZEGUN;DUALMAG60;ROCKETCROWBAR;DUALRAILGUN;GRAVITYGUN;FLAMETHROWER;DUALFLAMETHROWER;ASHPOD;SAWEDOFF;DUALSAWEDOFF;DUALCHAINGUN;DUALHIVEHAND;FINGERGUN;ZAPGUN' }" | Add-Content .\${{env.FOLDER_NAME}}\Config.ps1
"`$Config = @{ 'projectName' = '${{env.GAME_TITLE}}'`r`n'defintions' = 'VEST;SILENCER;CLUSTER_GRENADES;CROWBAR;KNIFE;RPG;TRIPMINE;CHUMTOAD;SNIPER_RIFLE;BOLT_GUN;RAILGUN;CANNON;DECOY;MAG60;CHAINGUN;GLAUNCHER;SMG;USAS;FISTS;WRENCH;SNOWBALL;CHAINSAW;_12GAUGE;REVOLVER;EGON;M16;SHOTGUN;NUKE;GAUSS;HIVEHAND;SNARK;DEAGLE;DUALDEAGLE;DUALRPG;DUALSMG;DUALWRENCH;DUALUSAS;FREEZEGUN;DUALMAG60;ROCKETCROWBAR;DUALRAILGUN;GRAVITYGUN;FLAMETHROWER;DUALFLAMETHROWER;ASHPOD;SAWEDOFF;DUALSAWEDOFF;DUALCHAINGUN;DUALHIVEHAND;FINGERGUN;ZAPGUN;DUALGLOCK' }" | Add-Content .\${{env.FOLDER_NAME}}\Config.ps1
- name: Compile windows dlls
working-directory: ${{env.GITHUB_WORKSPACE}}
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20 changes: 10 additions & 10 deletions workspace/Build-Models.ps1
Original file line number Diff line number Diff line change
Expand Up @@ -93,14 +93,14 @@ try {
} else {
Invert-Skin $binDir "p_9mmhandgun" $modelsdir\hd
Invert-Skin $binDir "p_9mmhandguns" $modelsdir\hd
Invert-Skin $binDir "p_9mmhandgun" $modelsdir
Invert-Skin $binDir "p_9mmhandguns" $modelsdir
Invert-Skin $binDir "p_crossbow" $modelsdir\hd
Invert-Skin $binDir "p_grenade" $modelsdir\hd
Invert-Skin $binDir "p_knife" $modelsdir\hd
Invert-Skin $binDir "p_rpg" $modelsdir\hd
Invert-Skin $binDir "p_tripmine" $modelsdir\hd
Invert-Skin $binDir "rpgrocket" $modelsdir\hd
Invert-Skin $binDir "v_9mmhandgun" $modelsdir\hd
Invert-Skin $binDir "v_9mmhandguns" $modelsdir\hd
Invert-Skin $binDir "v_chumtoad" $modelsdir\hd
Invert-Skin $binDir "v_crossbow" $modelsdir\hd
Invert-Skin $binDir "v_crowbar" $modelsdir\hd
Expand All @@ -114,8 +114,6 @@ try {
Invert-Skin $binDir "v_sniperrifle" $modelsdir\hd
Invert-Skin $binDir "p_sniperrifle" $modelsdir\hd
Invert-Skin $binDir "w_sniperrifle" $modelsdir\hd
Invert-Skin $binDir "p_9mmhandgun" $modelsdir
Invert-Skin $binDir "p_9mmhandguns" $modelsdir
Invert-Skin $binDir "p_chumtoad" $modelsdir
Invert-Skin $binDir "p_crossbow" $modelsdir
Invert-Skin $binDir "p_crowbar" $modelsdir
Expand All @@ -128,8 +126,6 @@ try {
Invert-Skin $binDir "p_tripmine" $modelsdir
Invert-Skin $binDir "p_vest" $modelsdir
Invert-Skin $binDir "rpgrocket" $modelsdir
Invert-Skin $binDir "v_9mmhandgun" $modelsdir
Invert-Skin $binDir "v_9mmhandguns" $modelsdir
Invert-Skin $binDir "v_chumtoad" $modelsdir
Invert-Skin $binDir "v_crossbow" $modelsdir
Invert-Skin $binDir "v_crowbar" $modelsdir
Expand Down Expand Up @@ -309,6 +305,12 @@ try {
Invert-Skin $binDir "p_zapgun" $modelsdir
Invert-Skin $binDir "w_zapgun" $modelsdir
Invert-Skin $binDir "w_tombstone" $modelsdir
Invert-Skin $binDir "v_dual_handgun" $modelsdir $redistdir\models
Invert-Skin $binDir "v_dual_handgun" $modelsdir\hd $redisthddir\models
Invert-Skin $binDir "p_dual_handgun" $modelsdir
Invert-Skin $binDir "p_dual_handgun" $modelsdir\hd $redisthddir\models
Invert-Skin $binDir "w_dual_handgun" $modelsdir
Invert-Skin $binDir "w_dual_handgun" $modelsdir\hd $redisthddir\models

Compile-Player "alpina" $binDir $modelsdir $redistDir
Compile-Player "army" $binDir $modelsdir $redistDir
Expand Down Expand Up @@ -338,10 +340,6 @@ try {
Compile-Model $binDir "v_shotgun" $modelsdir\hd $redisthddir\models
Compile-Model $binDir "v_vest_radio" $modelsdir $redistDir\models
Compile-Model $binDir "v_vest_radio" $modelsdir\hd $redisthddir\models
Compile-Model $binDir "v_9mmhandgun" $modelsdir $redistDir\models
Compile-Model $binDir "v_9mmhandgun" $modelsdir\hd $redisthddir\models
Compile-Model $binDir "v_9mmhandguns" $modelsdir\hd $redisthddir\models
Compile-Model $binDir "v_9mmhandguns" $modelsdir $redistDir\models
Compile-Model $binDir "v_grenade" $modelsdir\hd $redisthddir\models
Compile-Model $binDir "w_grenade" $modelsdir\hd $redisthddir\models
Compile-Model $binDir "v_grenade" $modelsdir $redistDir\models
Expand Down Expand Up @@ -492,6 +490,8 @@ try {
Compile-Model $binDir "w_tombstone" $modelsdir $redistdir\models
Compile-Model $binDir "v_forcegrab" $modelsdir $redistdir\models
Compile-Model $binDir "panthereye" $modelsdir $redistdir\models
Compile-Model $binDir "v_dual_handgun" $modelsdir $redistdir\models
Compile-Model $binDir "v_dual_handgun" $modelsdir\hd $redisthddir\models
}
}
catch
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2 changes: 2 additions & 0 deletions workspace/Build-Sprites.ps1
Original file line number Diff line number Diff line change
Expand Up @@ -76,7 +76,9 @@ try {
Compile-Sprite $binDir "640hudof13" $spritesDir $redistDir\sprites
Compile-Sprite $binDir "640hudof14" $spritesDir $redistDir\sprites
Compile-Sprite $binDir "640hudof15" $spritesDir $redistDir\sprites
Compile-Sprite $binDir "640hudof15" $spritesDir\hd $redisthddir\sprites
Compile-Sprite $binDir "640hudof16" $spritesDir $redistDir\sprites
Compile-Sprite $binDir "640hudof16" $spritesDir\hd $redisthddir\sprites
Compile-Sprite $binDir "snowballhit" $spritesDir $redistdir\sprites
Compile-Sprite $binDir "gunsmoke" $spritesDir $redistdir\sprites
Compile-Sprite $binDir "smokeball2" $spritesDir $redistdir\sprites
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2 changes: 1 addition & 1 deletion workspace/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@ $Config = @{
'gameFolder' = 'ice_beta5'
'binDir' = 'Z:\workspace\bin'
'msBuild' = 'C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\MSBuild'
'defintions' = 'VEST;SILENCER;CLUSTER_GRENADES;CROWBAR;KNIFE;RPG;TRIPMINE;CHUMTOAD;SNIPER_RIFLE;BOLT_GUN;RAILGUN;CANNON;DECOY;MAG60;CHAINGUN;GLAUNCHER;SMG;USAS;FISTS;WRENCH;SNOWBALL;CHAINSAW;_12GAUGE;REVOLVER;EGON;M16;SHOTGUN;NUKE;GAUSS;HIVEHAND;SNARK;DEAGLE;DUALDEAGLE;DUALRPG;DUALSMG;DUALWRENCH;DUALUSAS;FREEZEGUN;DUALMAG60;ROCKETCROWBAR;DUALRAILGUN;GRAVITYGUNFLAMETHROWER;DUALFLAMETHROWER;ASHPOD;SAWEDOFF;DUALSAWEDOFF;DUALCHAINGUN;DUALHIVEHAND;FINGERGUN;ZAPGUN'
'defintions' = 'VEST;SILENCER;CLUSTER_GRENADES;CROWBAR;KNIFE;RPG;TRIPMINE;CHUMTOAD;SNIPER_RIFLE;BOLT_GUN;RAILGUN;CANNON;DECOY;MAG60;CHAINGUN;GLAUNCHER;SMG;USAS;FISTS;WRENCH;SNOWBALL;CHAINSAW;_12GAUGE;REVOLVER;EGON;M16;SHOTGUN;NUKE;GAUSS;HIVEHAND;SNARK;DEAGLE;DUALDEAGLE;DUALRPG;DUALSMG;DUALWRENCH;DUALUSAS;FREEZEGUN;DUALMAG60;ROCKETCROWBAR;DUALRAILGUN;GRAVITYGUNFLAMETHROWER;DUALFLAMETHROWER;ASHPOD;SAWEDOFF;DUALSAWEDOFF;DUALCHAINGUN;DUALHIVEHAND;FINGERGUN;ZAPGUN;DUALGLOCK'
'hlDir' = 'C:\xash3d-fwgs-win32-i386'
'hlExe' = 'xash3d.exe'
'gameParameters' = '-console -dev 5 -log -windowed -width 640 -height 480'
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2 changes: 1 addition & 1 deletion workspace/grave-bot-src
5 changes: 3 additions & 2 deletions workspace/manifest
Original file line number Diff line number Diff line change
Expand Up @@ -87,6 +87,7 @@ events\dual_hornetgun.sc
events\fingergun.sc
events\zapgun.sc
events\vehicle.sc
events\dual_glock.sc
gfx
gfx\env
gfx\env\cirdaymont1bk.tga
Expand Down Expand Up @@ -338,8 +339,6 @@ models\props\skeleton.mdl
models\v_9mmAR.mdl
models\v_shotgun.mdl
models\v_vest_radio.mdl
models\v_9mmhandgun.mdl
models\v_9mmhandguns.mdl
models\v_grenade.mdl
models\w_grenade.mdl
models\v_knife.mdl
Expand Down Expand Up @@ -435,6 +434,7 @@ models\v_zapgun.mdl
models\w_tombstone.mdl
models\v_forcegrab.mdl
models\panthereye.mdl
models\v_dual_handgun.mdl
modes
modes\jvs.txt
modes\lms.txt
Expand Down Expand Up @@ -1072,6 +1072,7 @@ sprites\weapon_dual_chaingun.txt
sprites\weapon_dual_hornetgun.txt
sprites\weapon_fingergun.txt
sprites\weapon_zapgun.txt
sprites\weapon_dual_glock.txt
sprites\ice_nuke2.spr
sprites\nuke2.spr
sprites\ice_hotglow.spr
Expand Down
5 changes: 3 additions & 2 deletions workspace/manifest_hd
Original file line number Diff line number Diff line change
Expand Up @@ -2,8 +2,6 @@ models
models\v_9mmAR.mdl
models\v_shotgun.mdl
models\v_vest_radio.mdl
models\v_9mmhandgun.mdl
models\v_9mmhandguns.mdl
models\v_grenade.mdl
models\w_grenade.mdl
models\v_knife.mdl
Expand Down Expand Up @@ -59,8 +57,11 @@ models\v_dual_chaingun.mdl
models\v_dual_hgun.mdl
models\v_fingergun.mdl
models\v_zapgun.mdl
models\v_dual_handgun.mdl
sound
sound\knife_miss2.wav
sprites
sprites\640hud1.spr
sprites\640hud4.spr
sprites\640hudof15.spr
sprites\640hudof16.spr
Binary file added workspace/models/hd/p_dual_handgun/chrome.bmp
Binary file not shown.
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