-
Notifications
You must be signed in to change notification settings - Fork 1
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #390 from solidi/provide-busters
Add busters gameplay mode
- Loading branch information
Showing
8 changed files
with
38 additions
and
15 deletions.
There are no files selected for viewing
Submodule grave-bot-src
updated
4 files
+13 −12 | common/const.h | |
+7 −0 | dlls/bot_combat.cpp | |
+1 −0 | dlls/dll.cpp | |
+11 −0 | dlls/util.cpp |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,9 @@ | ||
The gamemode that makes you feel good. | ||
|
||
A player with the least frags is granted the egon. | ||
|
||
Bust the skeletons. | ||
|
||
If the buster dies, the egon is up for grabs. | ||
|
||
If time passes without a new owner, it begins again. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -1142,4 +1142,9 @@ INSTAGIB | |
prophunt | ||
{ | ||
PROPHUNT | ||
} | ||
|
||
busters | ||
{ | ||
BUSTERS | ||
} |
Submodule src
updated
21 files
+6 −16 | cl_dll/radar.cpp | |
+4 −3 | cl_dll/scoreboard.cpp | |
+4 −3 | cl_dll/vgui_ScorePanel.cpp | |
+2 −0 | cl_dll/vgui_TeamFortressViewport.cpp | |
+13 −12 | common/const.h | |
+413 −0 | dlls/busters_gamerules.cpp | |
+44 −0 | dlls/busters_gamerules.h | |
+1 −0 | dlls/client.cpp | |
+15 −0 | dlls/egon.cpp | |
+12 −4 | dlls/gamerules.cpp | |
+1 −0 | dlls/gamerules.h | |
+3 −0 | dlls/gungame_gamerules.cpp | |
+3 −1 | dlls/multiplay_gamerules.cpp | |
+35 −0 | dlls/player.cpp | |
+2 −0 | dlls/player.h | |
+8 −0 | dlls/weapons.cpp | |
+2 −0 | dlls/weapons.h | |
+23 −2 | dlls/world.cpp | |
+1 −0 | linux/Makefile.hldll | |
+2 −0 | projects/vs2019/hldll.vcxproj | |
+6 −0 | projects/vs2019/hldll.vcxproj.filters |