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Fix Sparkling Aria's interaction with Shield Dust #10882
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I have another version of the code that doesn't change Sparkling Aria and instead makes use of
The question is whether you think it's worth keeping the |
A relatively less intrusive but more hacky solution could be to give the move two |
I think this is the best option. I actually find it pretty weird that we don't track which Pokémon were hit by a move. Once implemented, it's not intrusive at all. |
Closes #10293
I don't know if there's already a way to determine how many targets were hit.
spreadHit
doesn't take into account protections, misses, etc.