Bugfixed tiles version
Pre-release
Pre-release
·
190 commits
to master
since this release
Fixes this release have focused on making tiles work correctly, so this release can be ignored if you're playing with ASCII.
In particular rage, glowing weapons, arrows and breaths should now work correctly. All known instances of missing tiles for items and monsters have been fixed.
Thanks go out to MicroChasm for the ongoing tileset enhancements, and to Infinitum for testing and providing useful feedback on the new tileset.
The next release should be focused on game mechanics again.