fix: Prevent silent solver failures. #259
Merged
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Crafters with no energy source would halt the solver with silently-ignored exceptions. Turn them into user-visible errors, and let the solver do its best with the information it has.
I discovered this while playing with Exotic Industries. With this mod-fix and project, the solver will silently refuse to deal with the page. (Remove the "Bio matter: insulated wire" tech, and the solver will come back to life.) With this fix, Yafc will display an error on the "Bio matter: insulated wire" tech, and will solve the page.
(The fix a mod developer should make is to uncomment the commented line in the mod-fix, but silent errors are bad UX, even if the error is someone else's fault.)