Win32 API wrapper for .NET and Mono written in C#
Contains static classes, enums and structures wrapping Win32 API calls.
- DeviceContext: Class containing functions of the GDI relevant for OpenGL initialization.
- DisplayMode: Class for managing display modes.
- Monitor: Class for managing monitor devices.
- Windows: Class for managing windows (not the OS, just the windows).
- Font: Class for handling fonts.
- GDI: Wrapper for GDI API calls.
- IO: Namespace for I/O operations (incl. classes for file and file system operations).
- IO.RawInput: Namespace for Raw Input API operations (class RawInput), enums and structures.
- IO.HumanInterfaceDevices: Namespace for HID.
Authors
Copyright (c) of C# port 2014-2015 by Shinta (shintadono@googlemail.com)