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1. Installation (from source)
rtldg edited this page Apr 23, 2024
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The installation of bhoptimer is very simple.
First of all, your server needs to match the requirements.
Note: This page only applies to building from source. You can use the existing binaries by downloading them from the releases page.
Server requirements:
- Metamod:Source and SourceMod 1.11 or above installed.
- Counter-Strike: Source, Team Fortress 2, or Counter-Strike: Global Offensive. (I can only support the Steam versions of the game, so please, use them and refrain from reporting issues with the Steam-less versions.)
Installation: The following steps are written for Windows computers. The Linux/MacOS steps are very similar.
- Download the latest bhoptimer release, and extract it into any folder.
- Download the latest 1.11 SourceMod release for your operating system, and extract the following folders/files from the "scripting" directory found in SourceMod:
include/
,spcomp.exe
, andcompile.exe
into thescripting/
directory found in bhoptimer's files. - Drag-and-drop all files which are located in bhoptimer's
scripting/
directory and start withshavit-
tocompile.exe
. - Copy the files from
compiled/
intoaddons/sourcemod/plugins/
in the game server's directory. - Copy
maps/
,materials/
, andsound/
into the server's directory (cstrike
,csgo
, ortf
usually). - Copy
gamedata/
,translations/
, andconfigs/
into the server's SourceMod directory - that'saddons/sourcemod/
. - Restart the game server, bhoptimer is now ready to use. In some rare cases, the initial database installation may require an additional server restart.