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Future Developments

shadowmage45 edited this page Feb 22, 2017 · 4 revisions

Potential new parts / mechanics:

More Wheels

  • Dual-wheel styled 'truck' tires. Perhaps both single and dual wheel-collider variants.
  • Pre-rigged solid-axle suspension setup
    • Uses two wheel colliders, one for each side.
    • Uses constraints to align the axle to the current layout of the wheels

Landing Legs

  • Single, dual, and quad landing-leg sets
    • Multiple variants.
    • All scalable
    • Dual varieties are for VTOL landing of horizontal rocket stacks (legs protrude 'sideways' from the rocket when in vertical orientation)
    • Quad varieties are for standard vertical landing, intended to be stack mounted to the bottom of a fuel tank inbetween the tank and the engine.
      • Will include both the ability to alter the scale, and the 'diameter' placement of the models.

ICE engine parts and ICE motor model

  • Essentially these are APUs that put out EC based on their size. Consume LF + (O or IntakeAir) (dual-mode).
  • Add a secondary motor-simulation-model that uses output curves appropriate for a combustion engine, usable/enabled when one of the ICE-APUs are present on the craft.

Hovercraft / Ground-Effect flyers

  • Set of fan/turbine/rotors intended for use for hover-craft.
  • Will include 'ground effect' mechanics -- whenever the engine is within a certain distance of the ground (based on its size and base power), it will gain 'bonus' power output based on this distance, to simulate ground-effect feedback.
  • Potential set of hovercraft skirt parts.
    • Possibly with some sort of inflate/deflate/compress mechanics or rigging.
    • Might use custom plugin to drive animation based on distance from ground and presence of motors and their state.
    • How to keep skirt pieces in synch with each other?

Rotary aircraft parts

  • Set(s) of primary rotor blades with both thrust and torque output.
    • Scalable. Same rotor sets can be used for both primary and secondary rotors.
    • Allow for co-axial counter-rotating setups to neutralize rotor torque output.
    • Full collective pitch simulation? --
    • Method to link output on both main and secondary rotors for a synchronized rotor setup (e.g. shaft-driven tail rotor)

Standard aircraft propellers

  • Uhh, yeah, pretty much what the title says
  • But also some will have additional built-in features, such as changing of orientation / rotating - for either thrust vectoring, or use in hybrids (e.g. osprey)
  • Scalable

Folding Wings

  • Stowable, foldable, deployable, scalable.