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fix: optifine making water bullets glow
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...main/java/com/sekwah/narutomod/entity/projectile/AbstractNonGlowingHurtingProjectile.java
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package com.sekwah.narutomod.entity.projectile; | ||
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import net.minecraft.core.particles.ParticleOptions; | ||
import net.minecraft.core.particles.ParticleTypes; | ||
import net.minecraft.nbt.CompoundTag; | ||
import net.minecraft.nbt.ListTag; | ||
import net.minecraft.network.protocol.Packet; | ||
import net.minecraft.network.protocol.game.ClientboundAddEntityPacket; | ||
import net.minecraft.world.damagesource.DamageSource; | ||
import net.minecraft.world.entity.Entity; | ||
import net.minecraft.world.entity.EntityType; | ||
import net.minecraft.world.entity.LivingEntity; | ||
import net.minecraft.world.entity.projectile.Projectile; | ||
import net.minecraft.world.entity.projectile.ProjectileUtil; | ||
import net.minecraft.world.level.Level; | ||
import net.minecraft.world.phys.HitResult; | ||
import net.minecraft.world.phys.Vec3; | ||
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public abstract class AbstractNonGlowingHurtingProjectile extends Projectile { | ||
public double xPower; | ||
public double yPower; | ||
public double zPower; | ||
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protected AbstractNonGlowingHurtingProjectile(EntityType<? extends AbstractNonGlowingHurtingProjectile> p_36833_, Level p_36834_) { | ||
super(p_36833_, p_36834_); | ||
} | ||
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public AbstractNonGlowingHurtingProjectile(EntityType<? extends AbstractNonGlowingHurtingProjectile> p_36817_, double p_36818_, double p_36819_, double p_36820_, double p_36821_, double p_36822_, double p_36823_, Level p_36824_) { | ||
this(p_36817_, p_36824_); | ||
this.moveTo(p_36818_, p_36819_, p_36820_, this.getYRot(), this.getXRot()); | ||
this.reapplyPosition(); | ||
double d0 = Math.sqrt(p_36821_ * p_36821_ + p_36822_ * p_36822_ + p_36823_ * p_36823_); | ||
if (d0 != 0.0D) { | ||
this.xPower = p_36821_ / d0 * 0.1D; | ||
this.yPower = p_36822_ / d0 * 0.1D; | ||
this.zPower = p_36823_ / d0 * 0.1D; | ||
} | ||
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} | ||
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public AbstractNonGlowingHurtingProjectile(EntityType<? extends AbstractNonGlowingHurtingProjectile> p_36826_, LivingEntity p_36827_, double p_36828_, double p_36829_, double p_36830_, Level p_36831_) { | ||
this(p_36826_, p_36827_.getX(), p_36827_.getY(), p_36827_.getZ(), p_36828_, p_36829_, p_36830_, p_36831_); | ||
this.setOwner(p_36827_); | ||
this.setRot(p_36827_.getYRot(), p_36827_.getXRot()); | ||
} | ||
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protected void defineSynchedData() { | ||
} | ||
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public boolean shouldRenderAtSqrDistance(double p_36837_) { | ||
double d0 = this.getBoundingBox().getSize() * 4.0D; | ||
if (Double.isNaN(d0)) { | ||
d0 = 4.0D; | ||
} | ||
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d0 *= 64.0D; | ||
return p_36837_ < d0 * d0; | ||
} | ||
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public void tick() { | ||
Entity entity = this.getOwner(); | ||
if (this.level.isClientSide || (entity == null || !entity.isRemoved()) && this.level.hasChunkAt(this.blockPosition())) { | ||
super.tick(); | ||
if (this.shouldBurn()) { | ||
this.setSecondsOnFire(1); | ||
} | ||
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HitResult hitresult = ProjectileUtil.getHitResult(this, this::canHitEntity); | ||
if (hitresult.getType() != HitResult.Type.MISS && !net.minecraftforge.event.ForgeEventFactory.onProjectileImpact(this, hitresult)) { | ||
this.onHit(hitresult); | ||
} | ||
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this.checkInsideBlocks(); | ||
Vec3 vec3 = this.getDeltaMovement(); | ||
double d0 = this.getX() + vec3.x; | ||
double d1 = this.getY() + vec3.y; | ||
double d2 = this.getZ() + vec3.z; | ||
ProjectileUtil.rotateTowardsMovement(this, 0.2F); | ||
float f = this.getInertia(); | ||
if (this.isInWater()) { | ||
for(int i = 0; i < 4; ++i) { | ||
float f1 = 0.25F; | ||
this.level.addParticle(ParticleTypes.BUBBLE, d0 - vec3.x * 0.25D, d1 - vec3.y * 0.25D, d2 - vec3.z * 0.25D, vec3.x, vec3.y, vec3.z); | ||
} | ||
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f = 0.8F; | ||
} | ||
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this.setDeltaMovement(vec3.add(this.xPower, this.yPower, this.zPower).scale((double)f)); | ||
this.level.addParticle(this.getTrailParticle(), d0, d1 + 0.5D, d2, 0.0D, 0.0D, 0.0D); | ||
this.setPos(d0, d1, d2); | ||
} else { | ||
this.discard(); | ||
} | ||
} | ||
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protected boolean canHitEntity(Entity p_36842_) { | ||
return super.canHitEntity(p_36842_) && !p_36842_.noPhysics; | ||
} | ||
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protected boolean shouldBurn() { | ||
return true; | ||
} | ||
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protected ParticleOptions getTrailParticle() { | ||
return ParticleTypes.SMOKE; | ||
} | ||
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protected float getInertia() { | ||
return 0.95F; | ||
} | ||
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public void addAdditionalSaveData(CompoundTag p_36848_) { | ||
super.addAdditionalSaveData(p_36848_); | ||
p_36848_.put("power", this.newDoubleList(new double[]{this.xPower, this.yPower, this.zPower})); | ||
} | ||
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public void readAdditionalSaveData(CompoundTag p_36844_) { | ||
super.readAdditionalSaveData(p_36844_); | ||
if (p_36844_.contains("power", 9)) { | ||
ListTag listtag = p_36844_.getList("power", 6); | ||
if (listtag.size() == 3) { | ||
this.xPower = listtag.getDouble(0); | ||
this.yPower = listtag.getDouble(1); | ||
this.zPower = listtag.getDouble(2); | ||
} | ||
} | ||
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} | ||
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public boolean isPickable() { | ||
return true; | ||
} | ||
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public float getPickRadius() { | ||
return 1.0F; | ||
} | ||
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public boolean hurt(DamageSource p_36839_, float p_36840_) { | ||
if (this.isInvulnerableTo(p_36839_)) { | ||
return false; | ||
} else { | ||
this.markHurt(); | ||
Entity entity = p_36839_.getEntity(); | ||
if (entity != null) { | ||
if (!this.level.isClientSide) { | ||
Vec3 vec3 = entity.getLookAngle(); | ||
this.setDeltaMovement(vec3); | ||
this.xPower = vec3.x * 0.1D; | ||
this.yPower = vec3.y * 0.1D; | ||
this.zPower = vec3.z * 0.1D; | ||
this.setOwner(entity); | ||
} | ||
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return true; | ||
} else { | ||
return false; | ||
} | ||
} | ||
} | ||
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public Packet<?> getAddEntityPacket() { | ||
Entity entity = this.getOwner(); | ||
int i = entity == null ? 0 : entity.getId(); | ||
return new ClientboundAddEntityPacket(this.getId(), this.getUUID(), this.getX(), this.getY(), this.getZ(), this.getXRot(), this.getYRot(), this.getType(), i, new Vec3(this.xPower, this.yPower, this.zPower)); | ||
} | ||
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public void recreateFromPacket(ClientboundAddEntityPacket p_150128_) { | ||
super.recreateFromPacket(p_150128_); | ||
double d0 = p_150128_.getXa(); | ||
double d1 = p_150128_.getYa(); | ||
double d2 = p_150128_.getZa(); | ||
double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2); | ||
if (d3 != 0.0D) { | ||
this.xPower = d0 / d3 * 0.1D; | ||
this.yPower = d1 / d3 * 0.1D; | ||
this.zPower = d2 / d3 * 0.1D; | ||
} | ||
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} | ||
} |