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Vaporwave-Perlin-Noise-v2

A cool visual journey made in Unity

TODO:

Implement a nicer looking slider system

  • CURRENTLY: The sliders are slighly pixellated and in general look unprofessional and don't fit the overall vibe of the application
  • ISSUE: I'm considering allowing the user to use their mouse wheel to adjust the speed/amplitude- i.e. splitting the screen in half, and the mousewheel affects the relevant parameter depending on which side of the screen the mouse is on.

Create an app icon

  • CURRENTLY: No app icon
  • ISSUE: Need ideas, also not great at that type of thing

Create optional game music

  • CURRENTLY: No game music
  • ISSUE: Vaporwave music needs to fit a very specific style, and It's going to take some time to perfect it.

DONE:

Make the journey infinite.

  • CURRENTLY: Lasts around 5 minutes, and then reaches the end of the area and looks bad.
  • ISSUE: I can't just make the area huge off the bat, as calculating and modifying the vertex values would be too costly

Create a menu

  • CURRENTLY: There is no menu. The user cannot pause, restart or exit the application
  • ISSUE: I have no idea how to do one. But it would involve pressing ESC and bringing up a transluscent menu somewhere on screen

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A cool visual journey made in Unity

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