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2024.12 ForeverFPS #3304
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2024.12 ForeverFPS #3304
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The actual problem is fetch dumping thousands of callbacks, but this should mitigate the problem
* Incorporation of feedback for #3456
And fix previous lapse of judgement with GLYPH_BATCH_SIZE
Update ForeverFPS build to use macos15/xcode16.1
* #3561 Switch from GL_RGB16F to GL_R11F_G11F_B10F for reflection probes to help reduce memory bandwidth and VRAM pressure.
A workaround, hopefully temporary. First test returns half the throughput, do two tests. May be caused by driver, may be some 'energy saving', will need to be checked later. It was working the same way prior to ExtraFPS, but viewer was running an extra CPU test.
I have read the CLA Document and I hereby sign the CLA 7 out of 8 committers have signed the CLA. |
Update allow list for CLA.
CLA wants a comma separated string.
NOTES Anti-virus false positive report:
|
as of = 2025-01-28 for RC deploy
build = https://github.com/secondlife/viewer/releases/tag/Second_Life_Release%2352a9316-ForeverFPS
cohort = ForeverFPS
deployed = https://github.com/secondlife/viewer/releases/tag/Second_Life_Release%2352a9316-ForeverFPS
desired = 3000
relnotes:
Second Life Viewer - ForeverFPS Beta
With this release we are continuing to refine performance and fix crashes. We are monitoring performance metrics broadly and for discrete GPUs with the goal of improving FPS "forever".
A new graphics setting has also been included: Max LOD Resolution. This allows users to limit texture sizes to the selected resolution in order to reduce VRAM load and data consumption.
Some users were experiencing a crash on exit with previous ForeverFPS builds. This should now be resolved, please let us know if you are still crashing while exiting the viewer.
For all Second Life viewers you may file a bug report directly at https://feedback.secondlife.com