small, thin framework for Unity.
which contains essential game features.
- Unity 2018.x or later.
- Scripting Runtime Version 4.6 Eq.
- Authentication handling
- AssetBundle load/management
- HTTP/TCP/UDP Connection feature
- Maintenance changed handling
- Purchase/IAP feature
- Notification(local/remote)
- Information
- AssetBundle build
- link.xml generate
Unity already contains these feature's foundation, but actually we need more codes for using it in app.
This framework can help that.
see below.
LICENSE
implementing with Miyamasu test tool. see Assets/AuotyaTests/Tests folder.
unitypackage is ready!
- add Purchase plugin via Unity Services before install Autoya.
- use Autoya.unitypackage.
- done!
or, use partial installer.
- use Autoya.X.unitypackage
- done!
then, type "Autoya.". that's all!
all example usage is in Assets/AutoyaSamples folder.