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Disable time updates when media has ended #389

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merged 1 commit into from
Feb 7, 2024
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masaball
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@masaball masaball commented Feb 7, 2024

Switching our time updates to trigger on an interval caused the handler to be called continuously, even after media had ended. This resulted in undesirable behavior in the structured nav when the last item would finish. Preventing the handler from firing when the player is in the 'ended' state fixes the behavior.

Switching our time updates to trigger on an interval caused the handler
to be called continuously, even after media had ended. This resulted in
undesirable behavior in the structured nav when the last item would
finish. Preventing the handler from firing when the player is in the
'ended' state fixes the behavior.
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@Dananji Dananji left a comment

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👍

@masaball masaball merged commit 9f529e2 into main Feb 7, 2024
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@masaball masaball deleted the struct-nav-flashing branch February 7, 2024 15:49
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2 participants