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Overworld Client v1.1

About

This Godot 4.x plugin will allow your Godot applications to download and update the latest & greatest client bindings from your own Overworld server.

Plugins

Usage

  1. Open your Godot project, or use an existing one.
  2. Copy the addons directory from this repository to your project
  3. Click Project, then Project Settings.
  4. Choose the Plugins tab, and set the OverworldClient plugin to Active

Enable

At this point, the Overworld client panel will appear in Godot.

You will want to add your server address, e.g.

http://address.of.your.server:<port>/client/download

The /client/download route is the standard route for autogenerated Overworld zip files.

Next, you'll want to create or select an output directory. By default, Overworld assumes that you will put scripts in res://scripts.

Once Overworld compiles your client libraries, it will delete the intermediate format .proto files downloaded from the server. You keep these files if you wish by selecting Do not delete .proto files. However, they are not directly used by any Overworld client library.