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# HIR lowering | ||
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The HIR -- "High-level IR" -- is the primary IR used in most of | ||
rustc. It is a desugared version of the "abstract syntax tree" (AST) | ||
that is generated after parsing, macro expansion, and name resolution | ||
have completed. Many parts of HIR resemble Rust surface syntax quite | ||
closely, with the exception that some of Rust's expression forms have | ||
been desugared away (as an example, `for` loops are converted into a | ||
`loop` and do not appear in the HIR). | ||
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This chapter covers the main concepts of the HIR. | ||
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### Out-of-band storage and the `Crate` type | ||
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The top-level data-structure in the HIR is the `Crate`, which stores | ||
the contents of the crate currently being compiled (we only ever | ||
construct HIR for the current crate). Whereas in the AST the crate | ||
data structure basically just contains the root module, the HIR | ||
`Crate` structure contains a number of maps and other things that | ||
serve to organize the content of the crate for easier access. | ||
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For example, the contents of individual items (e.g., modules, | ||
functions, traits, impls, etc) in the HIR are not immediately | ||
accessible in the parents. So, for example, if had a module item `foo` | ||
containing a function `bar()`: | ||
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``` | ||
mod foo { | ||
fn bar() { } | ||
} | ||
``` | ||
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Then in the HIR the representation of module `foo` (the `Mod` | ||
stuct) would have only the **`ItemId`** `I` of `bar()`. To get the | ||
details of the function `bar()`, we would lookup `I` in the | ||
`items` map. | ||
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One nice result from this representation is that one can iterate | ||
over all items in the crate by iterating over the key-value pairs | ||
in these maps (without the need to trawl through the IR in total). | ||
There are similar maps for things like trait items and impl items, | ||
as well as "bodies" (explained below). | ||
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The other reason to setup the representation this way is for better | ||
integration with incremental compilation. This way, if you gain access | ||
to a `&hir::Item` (e.g. for the mod `foo`), you do not immediately | ||
gain access to the contents of the function `bar()`. Instead, you only | ||
gain access to the **id** for `bar()`, and you must invoke some | ||
function to lookup the contents of `bar()` given its id; this gives us | ||
a chance to observe that you accessed the data for `bar()` and record | ||
the dependency. | ||
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### Identifiers in the HIR | ||
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Most of the code that has to deal with things in HIR tends not to | ||
carry around references into the HIR, but rather to carry around | ||
*identifier numbers* (or just "ids"). Right now, you will find four | ||
sorts of identifiers in active use: | ||
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- `DefId`, which primarily names "definitions" or top-level items. | ||
- You can think of a `DefId` as being shorthand for a very explicit | ||
and complete path, like `std::collections::HashMap`. However, | ||
these paths are able to name things that are not nameable in | ||
normal Rust (e.g., impls), and they also include extra information | ||
about the crate (such as its version number, as two versions of | ||
the same crate can co-exist). | ||
- A `DefId` really consists of two parts, a `CrateNum` (which | ||
identifies the crate) and a `DefIndex` (which indixes into a list | ||
of items that is maintained per crate). | ||
- `HirId`, which combines the index of a particular item with an | ||
offset within that item. | ||
- the key point of a `HirId` is that it is *relative* to some item (which is named | ||
via a `DefId`). | ||
- `BodyId`, this is an absolute identifier that refers to a specific | ||
body (definition of a function or constant) in the crate. It is currently | ||
effectively a "newtype'd" `NodeId`. | ||
- `NodeId`, which is an absolute id that identifies a single node in the HIR tree. | ||
- While these are still in common use, **they are being slowly phased out**. | ||
- Since they are absolute within the crate, adding a new node | ||
anywhere in the tree causes the node-ids of all subsequent code in | ||
the crate to change. This is terrible for incremental compilation, | ||
as you can perhaps imagine. | ||
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### HIR Map | ||
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Most of the time when you are working with the HIR, you will do so via | ||
the **HIR Map**, accessible in the tcx via `tcx.hir` (and defined in | ||
the `hir::map` module). The HIR map contains a number of methods to | ||
convert between ids of various kinds and to lookup data associated | ||
with a HIR node. | ||
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For example, if you have a `DefId`, and you would like to convert it | ||
to a `NodeId`, you can use `tcx.hir.as_local_node_id(def_id)`. This | ||
returns an `Option<NodeId>` -- this will be `None` if the def-id | ||
refers to something outside of the current crate (since then it has no | ||
HIR node), but otherwise returns `Some(n)` where `n` is the node-id of | ||
the definition. | ||
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Similarly, you can use `tcx.hir.find(n)` to lookup the node for a | ||
`NodeId`. This returns a `Option<Node<'tcx>>`, where `Node` is an enum | ||
defined in the map; by matching on this you can find out what sort of | ||
node the node-id referred to and also get a pointer to the data | ||
itself. Often, you know what sort of node `n` is -- e.g., if you know | ||
that `n` must be some HIR expression, you can do | ||
`tcx.hir.expect_expr(n)`, which will extract and return the | ||
`&hir::Expr`, panicking if `n` is not in fact an expression. | ||
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Finally, you can use the HIR map to find the parents of nodes, via | ||
calls like `tcx.hir.get_parent_node(n)`. | ||
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### HIR Bodies | ||
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A **body** represents some kind of executable code, such as the body | ||
of a function/closure or the definition of a constant. Bodies are | ||
associated with an **owner**, which is typically some kind of item | ||
(e.g., a `fn()` or `const`), but could also be a closure expression | ||
(e.g., `|x, y| x + y`). You can use the HIR map to find the body | ||
associated with a given def-id (`maybe_body_owned_by()`) or to find | ||
the owner of a body (`body_owner_def_id()`). |