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std: Implement thread::sleep #23330

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Mar 17, 2015
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15 changes: 5 additions & 10 deletions src/libstd/sys/common/thread.rs
Original file line number Diff line number Diff line change
Expand Up @@ -8,28 +8,23 @@
// option. This file may not be copied, modified, or distributed
// except according to those terms.

use core::prelude::*;
use prelude::v1::*;

use boxed::Box;
use mem;
use usize;
use libc;
use thunk::Thunk;
use sys_common::stack;
use sys::{thread, stack_overflow};
use sys::stack_overflow;

// This is the starting point of rust os threads. The first thing we do
// is make sure that we don't trigger __morestack (also why this has a
// no_stack_check annotation), and then we extract the main function
// and invoke it.
#[no_stack_check]
pub fn start_thread(main: *mut libc::c_void) -> thread::rust_thread_return {
pub fn start_thread(main: *mut libc::c_void) {
unsafe {
stack::record_os_managed_stack_bounds(0, usize::MAX);
let handler = stack_overflow::Handler::new();
let f: Box<Thunk> = Box::from_raw(main as *mut Thunk);
f.invoke(());
drop(handler);
mem::transmute(0 as thread::rust_thread_return)
let _handler = stack_overflow::Handler::new();
Box::from_raw(main as *mut Thunk).invoke(());
}
}
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