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can't build rust on mac with xcode 5 developer preview as the selected xcode #7215
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Note that that isn't a Rust bug - Homebrew always uses Apple's compilers. The specific issue from Rust's configure script:
It looks like the compiler version check doesn't recognize Xcode 5's clang. The code from configure: case $CFG_CLANG_VERSION in
(3.0svn | 3.0 | 3.1* | 3.2* | 3.3* | 3.4* )
step_msg "found ok version of CLANG: $CFG_CLANG_VERSION"
CFG_C_COMPILER="clang"
;;
(*)
err "bad CLANG version: $CFG_CLANG_VERSION, need >=3.0svn"
;;
esac |
Ah, looks like this was fixed in bf57d65. |
Can someone on mac confirm this is fixed, and close if so? |
is the mac dev center back online for downloading updates? (switching between the 4.6 and 5 cli tools is problematical for me unless thats back online) |
The downloads are back, yes. At any rate, I'm pretty sure this was fixed in bf57d65, so the issue can be closed. |
This is now fixed. |
Trigger [`wrong_self_convention`] only if it has implicit self Lint [`wrong_self_convention`] only if the impl or trait has `self` _per sé_. Fixes: rust-lang#7179 changelog: trigger [`wrong_self_convention`] only if it has implicit self
Add sized trait for `wrong_self_convention` lint test This has been solved a few hours ago by rust-lang#7215 😉 Fixes: rust-lang#7219 changelog: none
see this info on the related brew ticket Homebrew/legacy-homebrew#20585
somehow even though i have a vanilla build of llvm / clang in my path, rust's build process is picking up the apple one instead...
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