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auto merge of #9168 : michaelwoerister/rust/traits, r=jdm
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This pull request finally adds support for recursive type definitions and provides a stub implementation for object pointers.
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bors committed Sep 15, 2013
2 parents c8c3c3b + 2ffe083 commit 29032cd
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Showing 8 changed files with 891 additions and 283 deletions.
3 changes: 3 additions & 0 deletions src/librustc/lib/llvm.rs
Original file line number Diff line number Diff line change
Expand Up @@ -2117,6 +2117,9 @@ pub mod llvm {
LineNo: c_uint)
-> ValueRef;

#[fast_ffi]
pub fn LLVMDICompositeTypeSetTypeArray(CompositeType: ValueRef, TypeArray: ValueRef);

#[fast_ffi]
pub fn LLVMIsAArgument(value_ref: ValueRef) -> ValueRef;

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804 changes: 522 additions & 282 deletions src/librustc/middle/trans/debuginfo.rs

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2 changes: 1 addition & 1 deletion src/librustc/util/ppaux.rs
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Expand Up @@ -235,7 +235,7 @@ pub fn region_to_str(cx: ctxt, prefix: &str, space: bool, region: Region) -> ~st
}
}

fn mutability_to_str(m: ast::Mutability) -> ~str {
pub fn mutability_to_str(m: ast::Mutability) -> ~str {
match m {
ast::MutMutable => ~"mut ",
ast::MutImmutable => ~"",
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10 changes: 10 additions & 0 deletions src/libsyntax/ast_map.rs
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Expand Up @@ -38,6 +38,16 @@ pub enum path_elt {
path_pretty_name(Ident, u64),
}

impl path_elt {
pub fn ident(&self) -> Ident {
match *self {
path_mod(ident) |
path_name(ident) |
path_pretty_name(ident, _) => ident
}
}
}

pub type path = ~[path_elt];

pub fn path_to_str_with_sep(p: &[path_elt], sep: &str, itr: @ident_interner)
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7 changes: 7 additions & 0 deletions src/rustllvm/RustWrapper.cpp
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Expand Up @@ -789,3 +789,10 @@ extern "C" LLVMValueRef LLVMDIBuilderCreateNameSpace(
unwrapDI<DIFile>(File),
LineNo));
}

extern "C" void LLVMDICompositeTypeSetTypeArray(
LLVMValueRef CompositeType,
LLVMValueRef TypeArray)
{
unwrapDI<DICompositeType>(CompositeType).setTypeArray(unwrapDI<DIArray>(TypeArray));
}
1 change: 1 addition & 0 deletions src/rustllvm/rustllvm.def.in
Original file line number Diff line number Diff line change
Expand Up @@ -612,6 +612,7 @@ LLVMDIBuilderCreateOpDeref
LLVMDIBuilderCreateOpPlus
LLVMDIBuilderCreateComplexVariable
LLVMDIBuilderCreateNameSpace
LLVMDICompositeTypeSetTypeArray
LLVMSetUnnamedAddr
LLVMRustAddPass
LLVMRustAddAnalysisPasses
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314 changes: 314 additions & 0 deletions src/test/debug-info/recursive-struct.rs
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@@ -0,0 +1,314 @@
// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.

// compile-flags:-Z extra-debug-info
// debugger:set print pretty off
// debugger:rbreak zzz
// debugger:run
// debugger:finish

// debugger:print stack_unique.value
// check:$1 = 0
// debugger:print stack_unique.next.val->value
// check:$2 = 1

// debugger:print unique_unique->value
// check:$3 = 2
// debugger:print unique_unique->next.val->value
// check:$4 = 3

// debugger:print box_unique->val.value
// check:$5 = 4
// debugger:print box_unique->val.next.val->value
// check:$6 = 5

// debugger:print vec_unique[0].value
// check:$7 = 6.5
// debugger:print vec_unique[0].next.val->value
// check:$8 = 7.5

// debugger:print borrowed_unique->value
// check:$9 = 8.5
// debugger:print borrowed_unique->next.val->value
// check:$10 = 9.5

// MANAGED
// debugger:print stack_managed.value
// check:$11 = 10
// debugger:print stack_managed.next.val->val.value
// check:$12 = 11

// debugger:print unique_managed->val.value
// check:$13 = 12
// debugger:print unique_managed->val.next.val->val.value
// check:$14 = 13

// debugger:print box_managed->val.value
// check:$15 = 14
// debugger:print box_managed->val.next.val->val.value
// check:$16 = 15

// debugger:print vec_managed[0].value
// check:$17 = 16.5
// debugger:print vec_managed[0].next.val->val.value
// check:$18 = 17.5

// debugger:print borrowed_managed->value
// check:$19 = 18.5
// debugger:print borrowed_managed->next.val->val.value
// check:$20 = 19.5

// LONG CYCLE
// debugger:print long_cycle1.value
// check:$21 = 20
// debugger:print long_cycle1.next->value
// check:$22 = 21
// debugger:print long_cycle1.next->next->value
// check:$23 = 22
// debugger:print long_cycle1.next->next->next->value
// check:$24 = 23

// debugger:print long_cycle2.value
// check:$25 = 24
// debugger:print long_cycle2.next->value
// check:$26 = 25
// debugger:print long_cycle2.next->next->value
// check:$27 = 26

// debugger:print long_cycle3.value
// check:$28 = 27
// debugger:print long_cycle3.next->value
// check:$29 = 28

// debugger:print long_cycle4.value
// check:$30 = 29.5

// debugger:print (*****long_cycle_w_anonymous_types).value
// check:$31 = 30

// debugger:print (*****((*****long_cycle_w_anonymous_types).next.val)).value
// check:$32 = 31

// debugger:continue

#[allow(unused_variable)];

enum Opt<T> {
Empty,
Val { val: T }
}

struct UniqueNode<T> {
next: Opt<~UniqueNode<T>>,
value: T
}

struct ManagedNode<T> {
next: Opt<@ManagedNode<T>>,
value: T
}

struct LongCycle1<T> {
next: ~LongCycle2<T>,
value: T,
}

struct LongCycle2<T> {
next: ~LongCycle3<T>,
value: T,
}

struct LongCycle3<T> {
next: ~LongCycle4<T>,
value: T,
}

struct LongCycle4<T> {
next: Option<~LongCycle1<T>>,
value: T,
}

struct LongCycleWithAnonymousTypes {
next: Opt<~~~~~LongCycleWithAnonymousTypes>,
value: uint,
}

// This test case makes sure that recursive structs are properly described. The Node structs are
// generic so that we can have a new type (that newly needs to be described) for the different
// cases. The potential problem with recursive types is that the DI generation algorithm gets
// trapped in an endless loop. To make sure, we actually test this in the different cases, we have
// to operate on a new type each time, otherwise we would just hit the DI cache for all but the
// first case.

// The different cases below (stack_*, unique_*, box_*, etc) are set up so that the type description
// algorithm will enter the type reference cycle that is created by a recursive definition from a
// different context each time.

// The "long cycle" cases are constructed to span a longer, indirect recursion cycle between types.
// The different locals will cause the DI algorithm to enter the type reference cycle at different
// points.

fn main() {
let stack_unique: UniqueNode<u16> = UniqueNode {
next: Val {
val: ~UniqueNode {
next: Empty,
value: 1_u16,
}
},
value: 0_u16,
};

let unique_unique: ~UniqueNode<u32> = ~UniqueNode {
next: Val {
val: ~UniqueNode {
next: Empty,
value: 3,
}
},
value: 2,
};

let box_unique: @UniqueNode<u64> = @UniqueNode {
next: Val {
val: ~UniqueNode {
next: Empty,
value: 5,
}
},
value: 4,
};

let vec_unique: [UniqueNode<f32>, ..1] = [UniqueNode {
next: Val {
val: ~UniqueNode {
next: Empty,
value: 7.5,
}
},
value: 6.5,
}];

let borrowed_unique: &UniqueNode<f64> = &UniqueNode {
next: Val {
val: ~UniqueNode {
next: Empty,
value: 9.5,
}
},
value: 8.5,
};

let stack_managed: ManagedNode<u16> = ManagedNode {
next: Val {
val: @ManagedNode {
next: Empty,
value: 11,
}
},
value: 10,
};

let unique_managed: ~ManagedNode<u32> = ~ManagedNode {
next: Val {
val: @ManagedNode {
next: Empty,
value: 13,
}
},
value: 12,
};

let box_managed: @ManagedNode<u64> = @ManagedNode {
next: Val {
val: @ManagedNode {
next: Empty,
value: 15,
}
},
value: 14,
};

let vec_managed: [ManagedNode<f32>, ..1] = [ManagedNode {
next: Val {
val: @ManagedNode {
next: Empty,
value: 17.5,
}
},
value: 16.5,
}];

let borrowed_managed: &ManagedNode<f64> = &ManagedNode {
next: Val {
val: @ManagedNode {
next: Empty,
value: 19.5,
}
},
value: 18.5,
};

// LONG CYCLE
let long_cycle1: LongCycle1<u16> = LongCycle1 {
next: ~LongCycle2 {
next: ~LongCycle3 {
next: ~LongCycle4 {
next: None,
value: 23,
},
value: 22,
},
value: 21
},
value: 20
};

let long_cycle2: LongCycle2<u32> = LongCycle2 {
next: ~LongCycle3 {
next: ~LongCycle4 {
next: None,
value: 26,
},
value: 25,
},
value: 24
};

let long_cycle3: LongCycle3<u64> = LongCycle3 {
next: ~LongCycle4 {
next: None,
value: 28,
},
value: 27,
};

let long_cycle4: LongCycle4<f32> = LongCycle4 {
next: None,
value: 29.5,
};

// It's important that LongCycleWithAnonymousTypes is encountered only at the end of the
// `~` chain.
let long_cycle_w_anonymous_types = ~~~~~LongCycleWithAnonymousTypes {
next: Val {
val: ~~~~~LongCycleWithAnonymousTypes {
next: Empty,
value: 31,
}
},
value: 30
};

zzz();
}

fn zzz() {()}

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