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I'm atempting to use a C++ library that makes extensive use of virtual functions, but the other parameters to these virtual functions are simple. The general usage pattern is to create an instance of an object with a function such as
Yeah, this is known, see #1143, #478 and #27 for discussion about the difficulties of it.
#1143 should be easy enough, and maybe even without overloads. But needs somebody to do the job :). I can mentor but can't promise I'll have the time to implement myself.
Hi,
I'm atempting to use a C++ library that makes extensive use of virtual functions, but the other parameters to these virtual functions are simple. The general usage pattern is to create an instance of an object with a function such as
Then, use the
->
operator to call the required methods.The
AudioEngine
class has the following definition:However, the functions inside this interface are completely missing from the generated bindings.
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