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N17: 15-minute Santa #411

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27 changes: 27 additions & 0 deletions content/posts/newsletter-017/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -85,6 +85,33 @@ This month's updates:
[wor-discord]: https://discord.gg/JGeVt5XwPP
[wor-website]: https://anthropicstudios.com/way-of-rhea

### [15-minute Santa][15m-santa]

![15-minute Santa](santa.png)

In [15-minute Santa][15m-santa], you deliver presents around a city,
occasionally stopping at a restaurant to refuel -- biking uphill in the snow
isn't easy! The game uses real data from OpenStreetMap and local GIS sources to
know where shops, single-family homes, and apartments are located. In places
where zoning rules keep people separated from food, Santa will have a hard
time.

15-minute Santa was created by the [A/B Street](abstreet) team as an experiment
to see how quickly we could build a simple arcade game that gets people
thinking about how their city is designed. [The code](santa-code) doesn't make
use of an entity-component system or an existing engine, and animation and
particle effects don't use a custom shader. The game runs natively on Linux,
Mac, and Windows, and on web browsers. There are instructions for modding the
game and adding your own city!

A/B Street updates will return next month. In the meantime, please comment on
the [2021 roadmap](abstreet-roadmap).

[15m-santa]: http://santa.abstreet.org
[abstreet]: https://abstreet.org
[santa-code]: https://github.com/dabreegster/abstreet/tree/master/santa/src/
[abstreet-roadmap]: https://docs.google.com/document/d/1oV4mdtb0ve-wf0HqbEvR9IwXLIkTeDu8a3UnJxnr2F0/edit?usp=sharing

## Learning Material Updates

## Library & Tooling Updates
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